Vulkan animation
pbc37 opened this issue · comments
Pablo Bey Cabrera commented
Pablo Bey Cabrera commented
It keeps happening, sometimes it even disappears like this:
I think it's the objects go too far beyond the zfar of the camera and fast in the animation. When I switch back to OpenGL core it works but with Vulkan.
Here's more info:
- Project generated with CMake GUI 3.16.0 rc3
- Compiled with Visual Studio 2019
- Vulkan version 1.1.126.0
- shared external and shared source version: master
- This project version: master
Christoph Kubisch commented
please check latest commit, should fix it, thanks for reporting