nutti / Magic-UV

Blender Add-on: Magic UV

Home Page:http://nutti.github.io/Magic-UV/

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Baking after applying World UV scale

kingsushi001 opened this issue · comments

Hi

As the title suggests, is there a way to bake the textures after the World UV scale has been applied?
Because at the moment only the parts that contain the UV islands are baked.

Or am I missing something?

Never mind. My dumbass forgot about multiple UV Maps :finnadie: