Wait for animations to complete
Tylerian opened this issue · comments
Jairo Tylera commented
Would be nice if the ActivityIndicator waited for the spin animation to complete its cycle before it gets removed on stopAnimating()
call.
Jans Pavlovs commented
Thanks! I will add smth like this: func stopAnimating(animated: Bool = false)
If animated == true
animation will complete the cycle.
If animated == false
animation will stop without completing the cycle. (default behaviour)
Jairo Tylera commented
Sounds good to me!