notgiven688 / jitterphysics

A cross-platform, realtime physics engine for all .NET apps.

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Project abandoned?

edmand46 opened this issue · comments

Project abandoned?

As far as I can tell, yes.

is there any maintained .net physics project apart from bullet.

Yes @wirmachenbunt, I can recommend you bepu/bepuphysics2, it's an open source project on GitHub, heavily maintained and updated, and it's based on .NET Standard so it's cross platform (I've used this library several time and also for the game engine of my company)

commented

@na2axl it would be nice to mention it isn't really that easy to use.

Jitter physics is back to active development. Expect updates in the near future.