Stephen Long (nostalgicbear)

nostalgicbear

Geek Repo

Location:Kilkenny

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Stephen Long's repositories

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GolfGame

This is a golf game

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ual_TheForce

Basic demo of pushing and pulling objects using the force - like in Star Wars

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ual_MovementAndJetpack

VR movement in direction you are looking. Jetpack that moves you in the direction you are pointing

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ual_TimeMechanics

VR project : Shows examples of slowing time (both constant and based on the speed of the player), along with examples of rewinding time

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ual_AsyncLoad

An example of how to load a scene asynchronously. Also uses a radial load bar.

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ual_RaycastActions

This project contains a number of different samples that show you how to do some useful things in Unity. There are a number of different scenes that show different functionality.

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ual

VR samples and mechanics

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UnityTutorial_PressurePad

Basic pressure pad functionaity with randomized color and randomized order each time.

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UnityTutorial_BreadcrumbAI

Unity Breadcrumb AI tutorial. Associated with this tutorial : https://youtu.be/KM59xyeWpns

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UnityTutorial_DotProduct

Unity project that shows how the dot product can be used to create basic AI. Accompanies this tutorial: https://youtu.be/b4Xsv85Mkhg

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WaypointTutorial

Unity waypoint tutorial

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gitignore

A collection of useful .gitignore templates

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HazardViewer

360 Hazard Perception

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football-manager

Automatically exported from code.google.com/p/football-manager

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webrtc-native-to-browser-peerconnection-example

WebRTC native C++ to browser PeerConnection example

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JanuaryGameJam

This is a game created by myself and Jamie Hegarty for the Global Game Jam in January. The game was made using Unity. The player must use help restore light to the world. The player controls both a human character and a number of magical orbs that can activate switches and help light the way. The game was made in one day and so the code is probably messy as the focus was on creating a complete project in a short timeframe as opposed to creating a game with the neatest code.

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LostCasue_OculusRiftProject

Multiplayer Oculus Rift game

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ProjectReports

This repo contains a number of reports that I wrote. These reports show how the Lost Cause multiplayer Oculus Rift project was researched and approached before work commenced.

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Gaming

This repo controls the scripts for the AI in a game I made. There are a number of differetn enemies that all act differently. Descriptions are given in the scripts. Everything should be commented in detail.

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Buddy_The_Dinosaur

Game where you and your AI companion Buddy, must traverse a number of dungeons in search of Buddy's eggs.

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Buddy-The-Dinosaur-AI-Based-game-

A game where the player, along with a dinosaur companion called Buddy, must traverse dungeons to find all Buddies eggs. There are multiple different types of AI that you will have to defeat

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