GeometryCustomPreview sample seems like just the basic nodeModel sample.
mjkkirschner opened this issue · comments
Michael Kirschner commented
Nono MartĂnez Alonso commented
Hi! It is actually really similar. The difference is that the output is a MyMesh
object, which has a custom Tessellate
method, defined in NodeModelsEssentialsFunctions.cs.
I just added this to the summary of the node.