Drag-to-create windows
t3db0t opened this issue · comments
How would we accomplish drag-to-create, say using Blueprint's own Tree? I.e. click on an item in the tree and drag into the windowed area to create a new window.
I can't tell from looking at the current API how this would be accomplished...
It should be possible by creating your own DragSource
that uses MosaicDragType.WINDOW
. Then, if you implement endDrag
in a similar fashion to MosaicWindow
, you should be able to create a new window.
Let me know if that doesn't work for you.
Thanks so much, I will take a stab at this!