nmosier / zemu

A Z-machine emulator for TI-84+ CE calculators.

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object properties displayed incorrectly

nmosier opened this issue · comments

Object properties are displayed incorrectly in the debugger, namely in the "print object command". For example, in Zork I, at the start of the game, printing object 2:
> PO02
prints properties
12, 0e, 09, 11, 0a, 04,
These are obviously incorrect since properties should always appear in descending order.
According to infodump, the starting properties should be 18, 17.
However, the emulator seems to iterate through object properties fine, so it seems to be a bug in the debugger object property printing routine.

Fixed in commit 483d2cc..e1676b8