Nithin Pranesh's repositories
PiesForMaya
Pies for Maya is a plugin integration of our soft-body physics engine Pies into Autodesk Maya.
MRI-Imaging
GPU implementation of marching cubes to reconstruct MRI scans and other voxelized data in 3D.
Quadcopter-PID-Controller
Simulated stability control and simple autopilot (hold position, hold altitude, and hold heading). Made in Unity. I only included the scripts I wrote and the quadcopter model to avoid the clutter.
StableFluids
A 2D incompressible fluid simulation based on "Stable Fluids" by Jos Stam.
3x3_SVD_CUDA
Fast CUDA 3x3 SVD
Drifty-Cars
Top-down Car Game
Floaty-Boats
Shallow water simulation with boats, buoyancy, and collisions.
Heightmap-Rendering
Heightmap rendering and visualization of numerical line integration on a heightfield.
Kinect-Rendering
Project to explore the mapping and rendering of raw data retrieved using a Microsoft Kinect sensor.
Path-Tracer
Monte-Carlo path tracer based on the previous Raytracer project.
eigen
This is a mirror of the latest stable version of Eigen.
Rigid-Bodies-2D
The constraint definitions and solver for a 2d rigid bodies simulation program. I lost most of the code to this project in a tragic Git rebase accident (lol), this is what was left.