Daniil Pankevich's repositories
unity-prediction-rollback
Deterministic prediction-rollback netcode library for Unity.
massive-ecs
Sparse set ECS, featuring rollbacks.
fixed-point
Deterministic fixed point math library.
game-library
Research project for making games using just OOP.
bootlaces-master
Two week HC project
charater-physics-pipeline
Basic CharacterController, compatible with Unity physics
simple-racing
Simple racing project for students.
snake-vs-block
Messing with MVP
buff-test-game
Runner game with buff system.
Midst
Небольшой проект, созданный для Brackeys Game Jam 2020.2
pluggable-math
Math type abstraction.
rollback-sample
OOP way to do rollbacks in prediction-rollback netcode.
Self-driving-vehicle
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
stf-abstract-pool
This C# project contains a template pool that keeps track of used objects and has flexible internal mechanisms.
stf-console-engine
A simple console engine I made a year ago inspired by https://github.com/OneLoneCoder.
stf-matrix
Library containing the basic template classes of linear algebra.