Nikolay's repositories
SierraEngine
A modern rendering engine, made in C++20 and on top of the Vulkan and Metal APIs.
ShaderConnect
Shader Connect is a lightweight C++17 command-line tool for converting GLSL/HLSL shader code to optimized GLSL/ESSL/HLSL/MetalSL/SPIR-V.
SPIRV-Reflect
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
swot
Identify email addresses or domains names that belong to colleges or universities. Help automate the process of approving or rejecting academic discounts.
Language:KotlinMIT000
GridPathfinding2D
A simple grid pathfinding project, designed for but not limited to Unity. Part of the upcoming Ultimate Dungeon Generator asset.