nicklockwood / RetroRampage

Tutorial series demonstrating how to build a retro first-person shooter from scratch in Swift

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Part 1 - Ready Player One - where to put Player.swift

denisenepraunig opened this issue Β· comments

Hello Nick,

in Part 1 - Ready Player One - you say you should create a new Player.swift file.

You didn't specify the location. I put it inside Engine after looking at the provided source code.

Just a tiny thing I stumbled upon πŸ™‚. I am really enjoying your tutorial so far - thank you very much!

BR Denise

Thanks, I'll add a clarification πŸ‘

Fixed. Thanks again!