newman55 / unity-mod-manager

UnityModManager

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[New Game] Duskers

LoganDark opened this issue · comments

	<GameInfo Name="Duskers">
		<Folder>Duskers</Folder>
		<ModsDirectory>Mods</ModsDirectory>
		<ModInfo>Info.json</ModInfo>
		<GameExe>Duskers.exe</GameExe>
		<EntryPoint>[UnityEngine.UI.dll]UnityEngine.EventSystems.EventSystem.cctor:After</EntryPoint>
		<StartingPoint>[Assembly-CSharp.dll]MainMenu.Initialize:After</StartingPoint>
		<UIStartingPoint>[Assembly-CSharp.dll]MainMenu.Initialize:After</UIStartingPoint>
		<Comment>Definition by LoganDark</Comment>
		<MinimalManagerVersion>0.23.5</MinimalManagerVersion>
	</GameInfo>

The game hasn't been updated since 2016, so this definition should work forever. The version of .NET to use is 3.5.