Phil Xu's starred repositories
loadable-components
The recommended Code Splitting library for React ✂️✨
react-babylonjs
React for Babylon 3D engine
Inquirer.js
A collection of common interactive command line user interfaces.
awesome-gis
😎Awesome GIS is a collection of geospatial related sources, including cartographic tools, geoanalysis tools, developer tools, data, conference & communities, news, massive open online course, some amazing map sites, and more.
loadlibrary
Porting Windows Dynamic Link Libraries to Linux
glTF-Toolkit
A collection of tools for modifying and optimizing glTF assets
directx-sdk-samples
This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK
ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
DXBC2GLSL-Standalone
Standalone version of KlayGE's DXBC2GLSL
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
hlsl2glslfork
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.