Richard Pieterse's repositories
Polygon-Paragraph
Generates a paragraph fitted to a user defined polygon
guid-based-reference
A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID
nekropants
Config files for my GitHub profile.
PerlinNoise
1D/2D/3D Perlin noise function for Unity
unity-history-window
A simple selection history window for Unity.
unity-scene-reference
A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene references in scripts.
Unity.MissingUnityEvents
Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent which allows to write more event driven code or debug property changes that are not simple to track down. Easily customisable to allow adding events to different property setters / types.