Richard Pieterse's repositories

Polygon-Paragraph

Generates a paragraph fitted to a user defined polygon

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guid-based-reference

A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID

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nekropants

Config files for my GitHub profile.

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PerlinNoise

1D/2D/3D Perlin noise function for Unity

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unity-history-window

A simple selection history window for Unity.

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unity-scene-reference

A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene references in scripts.

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Unity.MissingUnityEvents

Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent which allows to write more event driven code or debug property changes that are not simple to track down. Easily customisable to allow adding events to different property setters / types.

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