Support all platforms in GitHub Workflows (especially MacOS and iOS)
nathanfranke opened this issue · comments
Nathan Franke commented
- Linux (Debug)
- Linux (Release)
- Windows (Debug)
- Windows (Release)
- Android (Debug)
- Android (Release)
- MacOS (Debug)
- MacOS (Release)
- iOS (Release)
I rarely use apple products, so I didn't bother going out of my way to support them, but they are still important!
Yannik commented
How is the progress on a macos workflow?
Adrian Edwards commented
macos seems to be supported now
Ben commented
Building locally, MacOS (Debug) works for me with godot-cpp
on master
, but not 4.2
. @MoralCode this issue is about the GitHub Workflows though.