Throne Vault (Nashnir)

Nashnir

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Throne Vault's repositories

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AvaloniaRibbon

Ribbon for avalonia

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CalcEngine

A C# implementation of a calculation engine that is small, fast, and extensible.

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ComputeShaderBVHMeshHit

Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.

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diamond-webgl

Ray-tracing engine for real-time diamond rendering in WebGL

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fluid-behavior-tree

Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.

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galaxy-gravity

Unity demonstration of job system with gravitational fields

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Galaxy-Simulation

Simulation of thousands of particules using Newton's equations and GPU computing

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GeometricTools

A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.

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GPURayTracer

Nullrender is a real-time GPU accelerated ray tracing renderer written in c#.

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HdrpVatExample

VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph

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HybridRenderingEngine-CS

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

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InstantPipes

A Unity editor tool for quickly generating pipes — with pathfinding

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Lasp

Low-latency Audio Signal Processing plugin for Unity

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LaspVfx

Audio reactive Unity VFX with LASP

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MultiScene

A multi-scene workflow/tool for using multiple scenes in one go in Unity. [Saving for Preservation]

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Net3dBool

This is a port of the java j3dbool library to C#

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OctreeSplatting

A demo of CPU octree splatting algorithm

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SdfVfxSamples

Unity VFX Graph samples with SDF (signed distance field)

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SmallVCM

A (not too) small physically based renderer that implements the vertex connection and merging algortihm

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Unity-Bullet-Hell

An extremely efficient projectile generator for unity.

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unity-hierarchy-header

Text-based simple hierarchy header, no fancy magic, just works

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Unity-Tank-track-simulation

Simulation of a tank tracks with Unity3d

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UnityHDRPSimpleWater

Simple water shader prepared with ShaderGraph in Unity 2018.3.6

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VfxGraphGraphicsBufferTest

A Unity VFX Graph sample showing how to use the GraphicsBuffer nodes

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VoxToVFX

Import a MagicaVoxel project to Unity using the new VFX Graph

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