in Pose Mode, mash did not move, only the rig moved.
supwang opened this issue · comments
Did you follow the steps under: "Parenting the meshes to the armature"?
Did you follow the steps under: "Parenting the meshes to the armature"?
Thank you for you reply.
Yes, I followed the steps under: "Parenting the meshes to the armature".
That appears to be correct. It would be easiest for me to investigate if you could attach a copy of your VRM model (or another model that exhibits the same problem). Otherwise, I'm not sure what the issue is.
The only other reason I can think of is that you might using a VRM 1.0 instead of a VRM 0.x model.
That appears to be correct. It would be easiest for me to investigate if you could attach a copy of your VRM model (or another model that exhibits the same problem). Otherwise, I'm not sure what the issue is.
The only other reason I can think of is that you might using a VRM 1.0 instead of a VRM 0.x model.
I’m using VRoid's sample avatars that downloaded from VRoid Hub.
I can't reproduce the problem.
Here's what I did:
- I downloaded the sample avatar from: https://hub.vroid.com/en/characters/2843975675147313744/models/5644550979324015604
- I imported the model into Blender.
- I applied the "Generate Humanized VRM Rig" command.
- I parented the meshes inside
Armature
to theArmature.rig
rig. - I entered "Pose Mode" on
Armature.rig
.
I can't reproduce the problem.
Here's what I did:
- I downloaded the sample avatar from: https://hub.vroid.com/en/characters/2843975675147313744/models/5644550979324015604
- I imported the model into Blender.
- I applied the "Generate Humanized VRM Rig" command.
- I parented the meshes inside
Armature
to theArmature.rig
rig.- I entered "Pose Mode" on
Armature.rig
.
Not all bone layers are shown by default, see this comment: #4 (comment). This is something that Rigify does and is unrelated to VRM-Rigify.
Not all bone layers are shown by default, see this comment: #4 (comment). This is something that Rigify does and is unrelated to VRM-Rigify.
Thank you, I think that I can not run the add-ons successfully.