C# Silk.NET port of the great tutorial by Alexander Overvoorde. The original code can be found here.
The projects require the Vulkan SDK to build/run. The SDK provides the Vulkan validation layers as well as the command line tools to compile the shaders. The projects include a targets file that compiles the shaders.
This repository includes the same assets as the original tutorial assets. They are located in the Assets/
folder.
The following CC0 licensed image resized to 512 x 512 pixels
Assets/texture.jpg
The Viking room model by nigelgoh (CC BY 4.0).
Assets/viking_room.obj
Assets/viking_room.png