Recalculate on thread count change causes length error
matthewg42 opened this issue · comments
Nice addon - very useful! I found a bug: when the thread count gets updated the Thread Profile object, the length of the resulting object seems to get messed up, and it's necessary to re-create the helix and sweep.
Thanks for the report. Please try with version 1.68 (updated today) and let me know if fixed the issue.
Sorry to be so late in responding. I didn't get an email notification about this open issue.
It seems partly fixed... when I change the pitch, the object gets updated properly. However, thread count now seems to get rounded to a whole number (case from video 2, above).
For example, I might set the Pitch to 2, and then the ThreadCount to =10/Pitch (I want the part to be 10mm long, whatever the Pitch is). This is fine on initial creation (I guess because 10/2 is an integer), but if I change Pitch to be 3, the length is no longer 10.
Updated to v 1.69. Please try again.
Looks good :) Thanks!