multiplay / lancache

Dynamically Cache Game Installs at LAN’s using Nginx

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Use nginx splice module?

jkroepke opened this issue · comments

Hi,

nginx released a splice module in version 1.10.

It would be more awsome to use the splice module instead the range_cache module, because you can use pre compiled distro packages (ubuntu, fedora, ..).

Did you know, its possible to do this?

Hey,

We looked at the nginx splice module for another project which uses a similar method, but the md5 hash of the file changes and in turn we couldn't then run the application.

We'd need to test this again though 😄

Closing prior to archiving this repo