mt-mods / signs_lib

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Sign entities stick around weirdly if signs are removed via voxelmanip

fluxionary opened this issue · comments

They turn into inscrutable "white pixels":
screenshot_20220510_105435

Steps to reproduce:

  1. place a sign
  2. add some text
  3. use voxelmanip to remove the sign (e.g. //s air)
  4. the entity persists.
  5. unload the area, and return
  6. the entity is now a white pixel.

I'm not sure how to fix that, do you have some ideas?

Yes, should be simple, testing out the fix rn.