Wrong flow logic regarding Airtight Pipe entry/exit
singularis-mzf opened this issue · comments
Singularis commented
Placing a pipe on the side of Airtight Pipe entry/exit causes wierd water flow behaviour.
How to reproduce:
- Place Pump/Intake Module to the water.
- Go one node above it and place a pipe there.
- Go one node to the west and place a pipe there.
- Go one node to the west and place an Airtight Pipe entry/exit there, oriented west-east (this will connect to the tube segment).
- Go one node to the west and place a pipe there.
- Go one node to the north and place a pipe there.
- Go one node to the east and place a pipe there.
- Enable the Pump/Intake Module and wait till all pipe segments get loaded.
- Disable the Pump/Intake Module.
Expected behaviour: After disabling the pump, all pipe segments should become empty.
Observed behaviour: Pipe segments are switching between empty and loaded state periodically, probably due to error in the flow logic.
Used Minetest 5.6.1 (Minetest Game) with basic_materials, dreambuilder_hotbar, pipeworks and unified_inventory mods.
Luke aka SwissalpS commented