Node-breaker acts like a trashcan
SwissalpS opened this issue · comments
version: https://github.com/mt-mods/pipeworks/tree/1349ff8dd8dc55ed55b108148593743d4b3d34f0
reported by jihuu on panorabox and I have confirmed it.
When dragging a stack of buckets into a node-breaker, it seems to work but shift-clicking the stack makes the stack vanish as if the node-breaker was a trash-can.
I guess it might simply be that deprecated list label is not fully upgraded:
Lines 26 to 29 in 1349ff8
Might be enough to change current_name
to context
.
I installed this fix into a backup copy of EdenLost (running on multi-craft-2.0.0), and the bug still exists. Using the looking-glass inspector, I can see that there are items in the "main" inventory, but they do not appear in the inventory slot of the node-breaker.
===== node data =====
name = pipeworks:nodebreaker_off
param1 = 0u{2007}u{2007}
param2 = 1u{2007}u{2007} storing facedir: axis-direction 0 (up, +Y), rotation 1 (90°)
light = 15 15 at noon, 4 at night
==== meta ====
meta.fields = {
owner = "sysadmin",
infotext = "Node Breaker",
formspec = "formspec_version[2]size[10.2,8]item_image[0.5,0.5;1,1;pipeworks:nodebreaker_off]label[1.5,1;Node Breaker]list[current_name;pick;4.5,1;1,1;]list[current_player;main;0.22,3;8,4;]listring[context;main]listring[current_player;main]"
}
meta.inventory =
ghost_pick :
main :
"pipeworks:nodebreaker_off" - 150
"mobs_xenomorph:xenomorph" - 150
pick :
==== nodedef ====