Add "mass" calculation to energy requirement
int-ua opened this issue · comments
Simplest way: count air/vacuum blocks and exclude them from radius cubed. To discourage moving large chunks of land into the sky.
Nice idea, what about chest contents? A gold-chest full of iron-block stacks should weigh almost as much as the chunk you are trying to move...
To discourage moving large chunks of land into the sky.
I personally have no issues with that, but ok 😄
Nice idea, what about chest contents? A gold-chest full of iron-block stacks should weigh almost as much as the chunk you are trying to move...
Sounds like it would take too much CPU for some ships. Unless you add caching of every ship container "mass". Which is just smearing that CPU load over time and database.
To discourage moving large chunks of land into the sky.
I personally have no issues with that, but ok
Yeah, could be a low-priority enhancement that can be toggled in configuration
If it would be configured anyway
Nice idea, what about chest contents? A gold-chest full of iron-block stacks should weigh almost as much as the chunk you are trying to move...
Sounds like it would take too much CPU for some ships. Unless you add caching of every ship container "mass". Which is just smearing that CPU load over time and database.
Toggle for whether or not to calculate chest mass