Bare bones of a physics-based puzzle game I was writing. Lost motivation when it turned out that good C++ coding practice is extremely tedious.
My first attempt at writing a platformer/Metroidvania in C++ (doesn't work yet)
Bare bones of a physics-based puzzle game I was writing. Lost motivation when it turned out that good C++ coding practice is extremely tedious.
My first attempt at writing a platformer/Metroidvania in C++ (doesn't work yet)