Michael Xu's repositories
ForestFireFighter
Unity forest fire fighting game
GPU_Voxel_Raytracer
C++ OpenGL Voxel Raytracing program
DiffMPMAnimator3D
Control and simulate amorphous objects
Isometric-GPU-Voxel-Raytracer
An isometric gpu voxel raytracer for a game I am currently making
CGQuickHacks
Implementation of surface simplification paper for csc2521 hacker project
cmpt983_project
CMPT983 project code
DeepMimic
Motion imitation with deep reinforcement learning.
geometry-processing-deformation
Deformation assignment for Geometry Processing course
geometry-processing-introduction
Introductory assignment for Geometry Processing course
geometry-processing-mesh-reconstruction
Mesh Reconstruction assignment for Geometry Processing course
geometry-processing-parameterization
Parameterization assignment for Geometry Processing course
geometry-processing-smoothing
Smoothing assignment for Geometry Processing course
GPU_SDF_Raymarcher
A raymarcher for rendering signed distance funtions. Rendered using GLSL shaders.
gym
A toolkit for developing and comparing reinforcement learning algorithms.
Little_Tactics
FF Tactics inspired game
ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Quantum_Mechanics_Simulations
QM simulations using C++, OpenGL, and imgui for GUI.
SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
taichi
Productive & portable high-performance programming in Python.
warp
A Python framework for high performance GPU simulation and graphics