mrvux / dx11-vvvv

DirectX11 Rendering within vvvv

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IndexIndirect (DX11.Drawer Buffer) updates first slice only

rmtttt opened this issue · comments

  • Input a spread of Arg Buffers into IndexIndirect and render your geomtry with it;
  • Change an input geometry in IndexIndirect;
  • Since you've changed geometry it renders the first slice only;

IndexIndirectBuffer_test.zip