Marcelo Silva Nascimento Mancini's repositories
HipremeEngine
Cross Platform D-Lang Game Engine with scripting support
D-Metal-Binding
Bindings for the D language to Apple's Metal Graphics API
webassembly
Webassembly code for D
betterc-interfaces
Provides interface compatibility to D -betterC flag.
d-avaudioengine-binding
Bindings for D for Apple's AVAudioEngine
D-objective-c
Repository used to keep a compatible Objective-C bindings generation with D.
arsd
This is a collection of modules that I've released over the years. Most of them stand alone, or have just one or two dependencies in here, so you don't have to download this whole repo.
audio-formats
Audio file decoding in pure D, no link dependency.
backtraced
Catch segfaults and show a backtrace, works for both Windows/Linux
bindbc-loader
A cross-platform, @nogc, nothrow, BetterC compatible shared library loading API.
bindbc-opengl
Dynamic D bindings to OpenGL, compatible with BetterC, @nogc, and nothrow.
cocos-docs
Manual docs content for Cocos Creator
code-d
Fully featured D language extension for Visual Studio Code using Serve-D
hipengine_match3
Match 3 made for Hipreme Engine
HipMatch3Sample
Hipreme Engine's Match3 Sample Game
MrcSnm.github.io
Some projects of mine being hosted here
RazorFontExampleProject
A tutorial on how to user RazorFont.
sftgames
Assignment in typescript
Unused-Import
Unused import detection tool for D
wasm-sourcemaps
Generates wasm sourcemaps from dwarf debug information