Su's repositories
AstarForUnity
学习的A星算法教程,把代码分享给更多人。一起学习。
AlpacaRenderer
光栅化软渲染器
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
animation-jobs-samples
Code samples using the animation C# jobs feature.
crest
An advanced ocean system implemented in Unity3D
CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
DemoRepository
Demo集合
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
ExcelDataReader
Lightweight and fast library written in C# for reading Microsoft Excel files
FairyGUI-unity
A flexible UI framework for Unity
FX11
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看做一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
GameFramework
This is a game framework based on Unity 5.3 and later versions.
GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
ini-parser
Read/Write an INI file the easy way!
MyUnityFrameWork
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
protobuf
Protocol Buffers - Google's data interchange format
QFramework
Your first K.I.S.S Unity 3D Framework.
quick_psd2ugui
parse psd file and auto generate ui prefab(解析psd文件,一键生成ugui面板)
Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣。
recastnavigation
Navigation-mesh Toolset for Games
tinyxml2
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.
UGUI-Editor
Unity UGUI editor tools,improve the efficiency of ui development.
UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
UniRx
Reactive Extensions for Unity
Unity-Design-Pattern
All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Unity.GPUAnimation
Simple but very fast GPU vertex shader based animation system for Unity.Entities
UnityCsReference
Unity C# reference source code
UnityOctree
A dynamic, loose octree implementation for Unity written in C#