Su (Mr-susu)

Mr-susu

Geek Repo

Location:中国深圳

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Su's repositories

AstarForUnity

学习的A星算法教程,把代码分享给更多人。一起学习。

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AlpacaRenderer

光栅化软渲染器

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Animation-Instancing

This technique is designed to instance Characters(SkinnedMeshRender).

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animation-jobs-samples

Code samples using the animation C# jobs feature.

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crest

An advanced ocean system implemented in Unity3D

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CRYENGINE

CRYENGINE is a powerful real-time game development platform created by Crytek.

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DemoRepository

Demo集合

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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DirectX11-With-Windows-SDK

现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x

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ExcelDataReader

Lightweight and fast library written in C# for reading Microsoft Excel files

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FairyGUI-unity

A flexible UI framework for Unity

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FX11

Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

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Game-Programmer-Study-Notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看做一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

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GameFramework

This is a game framework based on Unity 5.3 and later versions.

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GPU-Gems-Book-Source-Code

:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

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ini-parser

Read/Write an INI file the easy way!

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MyUnityFrameWork

我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统

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protobuf

Protocol Buffers - Google's data interchange format

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QFramework

Your first K.I.S.S Unity 3D Framework.

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quick_psd2ugui

parse psd file and auto generate ui prefab(解析psd文件,一键生成ugui面板)

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Real-Time-Rendering-3rd-CN-Summary-Ebook

:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣。

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recastnavigation

Navigation-mesh Toolset for Games

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tinyxml2

TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.

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UGUI-Editor

Unity UGUI editor tools,improve the efficiency of ui development.

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UIEffect

UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

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UniRx

Reactive Extensions for Unity

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Unity-Design-Pattern

All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

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Unity.GPUAnimation

Simple but very fast GPU vertex shader based animation system for Unity.Entities

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UnityCsReference

Unity C# reference source code

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UnityOctree

A dynamic, loose octree implementation for Unity written in C#

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