Moisés Rocha (MPDR200011)

MPDR200011

Geek Repo

Location:Portugal

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Moisés Rocha's repositories

CAL_FEUP

Resolution of the CAL class exercises.

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AEDA_FEUP-18-19

Exercises from AEDA practical classes

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FEUP_CGRA

Resolution of CGRA classes.

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MIEIC-LAIG-FROGCHESS

Frog Chess with a webgl front end and a prolog back end.

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open-cx

Integrated set of apps aimed to improve the collective experience (CX) of participants attending professional conferences, group meetings and public spaces in general.

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OpenGL-GameEngine

A component based game engine I made using LWJGL while learning OpenGL.

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SOPE_18-19

My resolution of the SOPE class exercises.

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Train-System

Project proposed for Algorithms and Data Structures where a train system is emulated.

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wiki-structs

C++ implementations of data structures made by following just their Wikipedia pages.

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ECS

Implementation of the Entity Component System architecture using modern C++

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MINIX-Battleships

Computer Labs project, a clone of battleships with self made mouse, timer, keyboard, rtc and serial port drivers.

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Particles

A field of particles with gravity. Probably a good screen saver.

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AdventOfCode2018

My resolution of the 2018 Advent of Code

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curves

A simple program to play around with 2D cubic splines

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desktop-setup

desktop setup script for my personal pc

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material.vim

🎨 A fork of kaicataldo's material.vim with adjusted foreground white on the oceanic variant.

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OpenGL-RenderEngine

Rewrite of OpenGL-GameEngine in C++

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OSM-FloydWarshall

Applying the Floyd Warshall algorithm over an OpenStreetMap region's road system.

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PSOT

Public Space Occupancy Tracking

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pyrcrack

Python Aircrack-ng bindings

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Synchro

A Minecraft mod I tried developing to create synchronized inventories.

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