Moisés Rocha's repositories
AEDA_FEUP-18-19
Exercises from AEDA practical classes
MIEIC-LAIG-FROGCHESS
Frog Chess with a webgl front end and a prolog back end.
OpenGL-GameEngine
A component based game engine I made using LWJGL while learning OpenGL.
SOPE_18-19
My resolution of the SOPE class exercises.
Train-System
Project proposed for Algorithms and Data Structures where a train system is emulated.
wiki-structs
C++ implementations of data structures made by following just their Wikipedia pages.
ECS
Implementation of the Entity Component System architecture using modern C++
MINIX-Battleships
Computer Labs project, a clone of battleships with self made mouse, timer, keyboard, rtc and serial port drivers.
Particles
A field of particles with gravity. Probably a good screen saver.
AdventOfCode2018
My resolution of the 2018 Advent of Code
curves
A simple program to play around with 2D cubic splines
desktop-setup
desktop setup script for my personal pc
material.vim
🎨 A fork of kaicataldo's material.vim with adjusted foreground white on the oceanic variant.
OpenGL-RenderEngine
Rewrite of OpenGL-GameEngine in C++
OSM-FloydWarshall
Applying the Floyd Warshall algorithm over an OpenStreetMap region's road system.
PSOT
Public Space Occupancy Tracking
pyrcrack
Python Aircrack-ng bindings