Monsoonexe's repositories

IronPython-Unity

A small proof-of-concept project to get IronPython running in Unity.

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MMBN_Clone

Practicing Unity by making a clone of a popular robot fighting game. Images from:

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Rich-Unity-Package

A collection of scripts I use in all my Unity Projects

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ScriptableObject-Architecture

Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

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UnityUNLV_SpaceShooter

UnityUNLV Space Shooter Tutorial Series.

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BazaarBot

A C# port of BazaarBot based on work by @larsiusprime and @Vibr8gKiwi written in C# and tested in WPF.

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cpe200-project

Semester project by Justin and Rich.

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CommonServiceLocator

Microsoft.Practices.ServiceLocation

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CPE403AES

UNLV ECE CPE403/603 - Advance Embedded Systems Course Source Repository

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DustBowlScripts

Helper scripts for parsing GTA source files

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GGJ2019

Global Game Jam

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GitHubGraduation-2022

Join the GitHub Graduation Yearbook and "walk the stage" on June 11.

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GoogleSheetsWrapper

Google Sheets API .NET Wrapper Library

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GuardClauses

GuardClause is a check of integrity preconditions used to avoid errors during execution

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IdleAdventures

An RPG that plays itself.

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LoxVM

A bytecode virtual machine for the Lox programming language, written in C.

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LVLUPGameJam2019

Matt, Gordon, Eddie, Hector, and Rich do a game jam.

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moonsharp

An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.

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project-frogger

interview for apexofficer

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RazerLox

A C# implementation of Rob Nystrom's https://github.com/munificent/craftinginterpreters

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RichsMuseumOfTheWeird

Here there be horrors beyond imagining. Enter with caution, and repeat nothing of which you see.

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RobotPunchBattle

The first text-based game I ever wrote. Fight a turn-based battle against a robot AI!

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UnityHFSM

A simple yet powerful class based hierarchical finite state machine for Unity3D

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Zenject

Dependency Injection Framework for Unity Game Engine (based on Extenject)

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