Dof shader blurring blending issue
giagitom opened this issue · comments
can you share the molj file ?
Sure, here is a test state
test-state.molj.txt
What about setting lower maximum value for blurSize (15) and blurSpread (3) ?
This could help a bit I think, but I'm still seeing the previous issues.
But I suppose to make blurring work properly on transparency would not be something easy to achieve
With default values it looks quite OK to me.