MoeThun's starred repositories
bevy_dioxus
bevy integration dioxus
leafwing-input-manager
A straightforward stateful input manager for the Bevy game engine.
logic_farm_roguelike
A tutorial project for Bevy 0.11 following a series on the LogicProjects Youtube Channel
bevy_replicon
Server-authoritative networking crate for the Bevy game engine.
tiny-renderer
A tiny software renderer written in Rust.
unreal-rust
Rust integration for Unreal Engine 5
greptimedb
An open-source, cloud-native, unified time series database for metrics, logs and events with SQL/PromQL supported. Available on GreptimeCloud.
pixel_map_rs
A cargo crate for a pixel map, implemented by an MX quad tree
WebGPU-Fluid-Simulation
Real-Time Fluid Simulation using WebGPU
hot-lib-reloader-rs
Reload Rust code without app restarts. For faster feedback cycles.
logic_compute_shaders
The source code for an overview on bevy compute shaders for the LogicProjects Youtube Channel