modeco80 / tipdump

A texture dumper for the Namco Museum PS1 games (more specifically, the `.tip` files).

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TIPDump

A texture dumper for the Namco Museum PS1 games (more specifically, the .tip files). Written in C++20, as per usual.

Also provides a standalone library for reading .TIP files (td::tip/libtip).

Usage

Usage: tipdump [Path to .TIP file] [OPTIONAL: start address of TIP in hexadecimal];
Start address option is useful for extracting from Vol. 3 .DAT files, for instance..

Building

Requirements

  • This repository (cloned with --recursive, or manually initialized submodules.)
  • A C++20 compiler
  • CMake

To build:

cmake -Bbuild -DCMAKE_BUILD_TYPE=Release
cmake --build build
...
Profit?

Known issues

  • Vol. 1 MUSEUM/LOB.TIP and some stuff in /DISPLAY is wonky with libtip

    This is due to the CLUT order being very screwy in particularly those TIP file only, and the first image not even having a CLUT in the first place.. Some others do this too. I don't know why.

About

A texture dumper for the Namco Museum PS1 games (more specifically, the `.tip` files).


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Language:C++ 86.1%Language:CMake 13.9%