WebGame.js # Overview This framework is intended to make it easier to write games using JavaScript and HTML5's 2D Canvas drawing API. In particular, the framework currently takes care of the following things: - Game loop and timing - User events - Resource management (image and audio loading) Future versions may also also provide useful abstractions for things like drawing and animation. # Examples/demo See the tests/ directory for some simple examples, including a basic pong game written using WebGame.js.