Is this based on callbacks? Is it possible to be `async` based?
zfl9 opened this issue · comments
I've looked at the readme example, and it seems to be very similar to the C libev
library, which is based on callbacks
.
When there's a lot of business, this can lead to callback hell
, and that's really cumbersome, is it possible to avoid callback hell
by using zig's async
functionality?
i.e. writing code in a "synchronous" coding style, but the underlying code is still "asynchronous and non-blocking".
Given Zig 0.10 and 0.11 don't support async, this isn't something I even attempted to do yet. Computers aren't magic, it's all kind of the same, we'd just have to figure out a way to store a frame which would probably add some overhead to the completions. So I'm sure there is a way to do it but it's always going to be a tradeoff. I'll look more into it once Zig supports async again.