missli93's repositories
AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
ouya-sdk-examples
Examples for ouya sdk engines
RenderDocMeshParserForUnity
RenderDoc Mesh Parser For Unity
TextFilesForTextMeshPro
When using TextMeshPro in Unity Editor,we can create a Font Asset from a text file.Here are some text files.I think they can help you customize your own Font Asset.The more text files are coming soon.
Language:C#000
Unity3D_DrawNormals
Draws the vert and face normals of a mesh using Unity's Gizmos.