Milly's repositories
Direct2D-Game-Engine-Framework
A simple game engine framework I developed to help me improve my C++ using Direct2D for rendering. For more information: https://milabits.wixsite.com/milly-zantvoort/2d-game-engine
Gamemakers-Toolkit-Gamejam-GMTKRIS
A game I made in 48 hours using Unity for the GMTK gamejam. The theme was "Stuck together" and so my team developed a spin on tetris where you have to combine tetrinos before they appear on the board.
Monster-Tactics
Monster tactics is a gameboy inspired retro game that I developed as a personal project using Unity. It is a turn based strategy game set on a grid based world in which you control units in combat. For more information: https://milabits.wixsite.com/milly-zantvoort/monster-tactics
Prismagica
Prismagica is a 2D puzzle game set in an abstract world. I developed Prismagica in my freetime using Unity. For more information: https://milabits.wixsite.com/milly-zantvoort/prismagica
Star-Runner-Card-Generator
Star runner is a card game one of my friends was crating. This card generator was a tool I developed to aid in their development by automating a large amount of the cards design.
scavengers
top-down mech looter
SS3D-browser-electron
Server browser for SS3D made with Electron
Unity-Spline-Editor
Level Editor in Unity for creating levels with simple lines and arcs. Mainly created to make level creation in Prismagica easier