mikrima / UnityAccessibilityPlugin

The UI Accessibility Plugin (UAP) allows you to make your UI accessible to blind and visually impaired players on Windows, Android, iOS, Mac and WebGL.

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2D Collisions not detected when UAP is on

Asw-S93 opened this issue · comments

Hello,

Firstly, my collision setup works fine when UAP is turned off.

I have confirmed 2D collisions being detected both via C# script and playmaker FSM OnCollision2DEnter actions. Builds are WebGL.

It is only when UAP is turned on, the collisions are sometimes not detected. Hope this is enough information for someone to replicate this or to suggest a solution.

Thanks!