Michael Edwards (mikedotcpp)

mikedotcpp

Geek Repo

Company:Zenimax Online Studios

Location:Hunt Valley, MD

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Michael Edwards's repositories

CocosWolf3D

A recreation of the classic 2.5D fps Wolfenstein3D using the Cocos2d-x game engine.

Language:C++License:MITStargazers:14Issues:4Issues:0

GBRaycaster

An implementation of the classic raycast rendering algorithm for Cocos2d-x. Used in games like Wolfenstein3D, Rise of the Triad, The Terminator: Rampage, Catacomb3-D, Super 3D Noah's Ark, and more.

Language:C++License:MITStargazers:10Issues:3Issues:0

TheForgottenTomb

A demo of the GridBasedRaycaster project that uses realtime lighting and particle effects.

Language:C++License:MITStargazers:6Issues:2Issues:0