Michael Edwards's repositories
CocosWolf3D
A recreation of the classic 2.5D fps Wolfenstein3D using the Cocos2d-x game engine.
GBRaycaster
An implementation of the classic raycast rendering algorithm for Cocos2d-x. Used in games like Wolfenstein3D, Rise of the Triad, The Terminator: Rampage, Catacomb3-D, Super 3D Noah's Ark, and more.
TheForgottenTomb
A demo of the GridBasedRaycaster project that uses realtime lighting and particle effects.