Miguel García López's repositories
CyberSec-scripts
Repository to store some Python scripts. The main goal is to learn and develop new things.
AA-UGR
Repository for the subject Machine Learning (Aprendizaje Automático) in Computer Engineering's Degree at the UGR
BelkanGame
Small game that implements several basic pathfinding algorithms, such as Breadth First-Search, Depth First-Search and others.
CivitasJavaV2
Modified version of the well-known game Monopoly. Created in Java using NetBeans.
Conecta4Boom
Implementation of the famous game Connect4 with a modification and a heuristic AI.
Genetic-and-Memetic-Algorithms
Poblation techniques for the Weight Learning Problem.
Optimization-MH
Optimization metaheuristic algorithms for machine learning projects in C++.
Constrain-Satisfaction-Problems
Use of MiniZinc to solve "toy" constraint satisfaction problems.
Game-Pathfinding-Agents
Development of agents based on heuristic search tecniques.
Local-Search-and-Greedy-Algorithms
Greddy and Local Search techniques for the Weight Learning Problem.
Monarch-Butterfly-Optimization
Monarch butterfly optimization (MBO) algorithm inspired by the migration behavior of monarch butterflies. Implemented in C++.
PDDL-Game-Plannification
An approach to PDDL (a domain planning language) for problem solving in a management type game.
SimulatedAnnealing-ILS-MultiStart-Search
Trajectory techniques for the Weight Learning Problem.