Supporting generating shader .incs into a non-source directory
walbourn opened this issue · comments
Chuck Walbourn commented
vcpkg wants me to start generating the shaders into the 'binary' directory which currently doesn't work with my source or vcxproj files. This is needed to support their new vcpkg build tooling.
I should look at changing the includes from long paths like #include "Shaders/Compiled/XboxOneAlphaTestEffect_VSAlphaTest.inc"
to something like XboxOneAlphaTestEffect_VSAlphaTest.inc
and add the appropriate Shaders/Compiled/
to the Include directories.
Chuck Walbourn commented
Same issue for directxtk12 and directxtex
Chuck Walbourn commented