microsoft / DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

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[Feature Request] [SPIR-V] WMMA support via VK_KHR_cooperative_matrix..

oscarbg opened this issue · comments

Title says it all..

You should be able to get it working via Proposal 0011 Inline SPIR-V's vk::SpirvType<> or SpirvTypeOpaque to declare a cooperative matrix type and the old regular [vk::ext_instruction] as outlined in the original Inline SPIR-V wiki (which is slightly out of date #6412 )

Try it in Godbolt.