microsoft / DirectX-Specs

Engineering specs for DirectX features.

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Mesh/Amplification shader target profiles

EpicChrisWaters opened this issue · comments

Given that Mesh and Amplification shaders use brand new shader target profiles, it would be useful to include the baseline target profiles in the Mesh Shader specs. From running DXC, it appears that ms_6_5 and as_6_5 are the initial versions of both of these.