Jinho Mang's repositories
entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Language:C++MIT000
ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Language:C#MIT000
tower_defense
Tower defense game written in Flecs
Language:C++MIT000
ue4-export-nav-data
Export ue4 navigation data to outside.
Language:C++000