Build the project:
cargo build && cp ./target/debug/lbmaf.dll ../Assets/Plugins/lbmaf.dll && rm ../Assets/Plugins/lbmaf.dll.meta
This will copy the output to the Unity's Plugin folder for Native Plugin Rendering interface.
TODO: remove this repository after the experimentation phase is done.
Build the project:
cargo build && cp ./target/debug/lbmaf.dll ../Assets/Plugins/lbmaf.dll && rm ../Assets/Plugins/lbmaf.dll.meta
This will copy the output to the Unity's Plugin folder for Native Plugin Rendering interface.
TODO: remove this repository after the experimentation phase is done.