Michael Kirsch's repositories
KintaroSnes
Kintaro SNES Case Software by Michael Kirsch
YEET-Engine
C# Game Engine, written as a side project to learn C# a bit better
SpaceShooterSFML_Component
This is my test of a component based architecture (its a simple space shooter)
adventofcode2020
my take on the advent of code 2020
beauty-vuejs-boilerplate
❤️ Real world base Vue.js app. Access/refresh tokens auth, api services, http client, vuex modules
CubeCell-Arduino
Heltec CubeCell Series (based on ASR6501, ASR6502 chip) Arduino support.
EBYTE_E32_Arduino_Minimal
Small lib for the Ebyte E32 LORA Thingies
HopCity
Isometric city building game
Jetbains_IDE_Settings
My Color Scheme for all Jetbrain IDEs
latex_test
my first tries with LaTeX. Stays here for my own reference
OpenGl_Udemy_Course
https://www.udemy.com/course/graphics-with-modern-opengl/
pylepton_armbian_nanopi
Quick and dirty pure python library for interfacing with FLIR lepton
restapi_test_tech_with_tim
i followed this video: https://www.youtube.com/watch?v=GMppyAPbLYk
Ridge_Detection
Automatic cell ridge detection with Fiji/ImageJ
SimpleSocial
Django social website
statemaschine_without_dynamic_allocation
Small c++ StateMaschine without the need of dynamic allocation
udemy_course_python_django_css_html
this code is bad. dont look at it