Crash going "north" of waterfall
messerman opened this issue · comments
Matt Messerman commented
[>>> SKY TOWER (WATERFALLS) <<<] The seemingly neverending deluge of water causes this room to be quite loud, yet pretty. >> Thing(s): waterfall >> Path(s): north, east [LV: 1][XP: 31][ROX: 40] [HP: 30/30 ][STM:20/20] [Coren @ Sky Tower (Waterfalls)] GW> look waterfall Gallons of murky, sparkling water fall downward from an unknown spot in the sky, ending in a pool on the ground, yet never overflowing. [LV: 1][XP: 31][ROX: 40] [HP: 30/30 ][STM:20/20] [Coren @ Sky Tower (Waterfalls)] GW> use waterfall You stretch out your hand and touch the waterfall. It stings you with its cold and forceful gushing. Your hand is now wet and rougher than before. In time, it will dry. [LV: 1][XP: 31][ROX: 40] [HP: 29/30 ][STM:20/20] [Coren @ Sky Tower (Waterfalls)] GW> n * ^^^ * undefined method `checked_for_monsters=' for nil:NilClass ###################################################################### Gem Warrior v0.9.30 played for 11 mins, 47 secs, and 70 ms ---------------------------------------------------------------------- Player killed 9 monster(s) picked up 9 item(s) traveled 85 time(s) rested 15 time(s) died 4 time(s) ######################################################################
Michael Chadwick commented
Fixed in 0.9.31.