michael8090's repositories
raytracing
a simple ray tracer for practice purpose
learn-webgpu-ts
writing webgpu in rust with web_sys is torturing
QuadTreeInCollision
it's a experiment that uses quad tree in collision test
webgl-demo
Created with CodeSandbox
BabylonDev
My devs in Babylon
function-component
Function as component
js-maze-astar
a* for maze problem
json-typescript-mapper
a solution for adapter layer which make use of typescript reflection mapping from pure server-returned json to target typescript model
kaf-system-design
Created with CodeSandbox
node-pre-gyp
Node.js tool for easy binary deployment of C++ addons
proc-macro-workshop
Learn to write Rust procedural macros [Rust Latam conference, Montevideo Uruguay, March 2019]
raytracing-rust
a simple ray tracer for practice purpose in rust
three.js
JavaScript 3D library.
tslint
:vertical_traffic_light: An extensible linter for the TypeScript language
vm-in-js
a simple vm for practice purpose
walrus
Walrus is a WebAssembly transformation library 🌊🐘
wasm-bindgen
Facilitating high-level interactions between Wasm modules and JavaScript
wgpu
Safe and portable GPU abstraction in Rust, implementing WebGPU API.